improving the camera scrolling and zoom, as mentionned above Why do we have 16 spaces for work rooms? Why do we have 20 dormitory spaces, enough for 38 characters? The game would be better (and less resource intensive) if we had only 6 available spaces.Ī few things that would improve the game a lot: It would help a lot to be able to zoom in and out with the mouse wheel and to move the camera faster with the arrow keys and screen edges. it is also tiring having to move the camera all the time. It is tiring to have to click the buttons to zoom in and out every time you want to see a sex scene. Since you must build the two VIP rooms and at least one work room, why don't you give them to us from the start? Why must we assign Madeline to a work room to be able to send Amanda to town? I recommend making an in-game introduction/tutorial that takes you trough these steps while introducing the story/setting. When the day ends, why must you wait until the last client has exited the scene? it just feels like a waste of time. Then he has to go down the slow elevator and walk all the way to the room (I started with the top left one). I have to to sit and watch the client come, chug his drink, go in the back room then I can assign him. But the game has a considerable number of issues that make it painful to play. Great game so far! I like the procedural characters and I am very much impressed by your animations.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |